Dreamcast Console
Lets take a look at the components inside a Dreamcast, and what their capabilities are:
Processor: 64-bit Hitachi SH-4
Processor: 64-bit Hitachi SH-4
- Processor clock speed: 200 MHz
- MIPS (Million Instructions Per Second): 360
- Bus speed: 800 MB per second
- Cache: Instruction: 8 K; Data: 16 K
Graphics: 128-bit 100 MHz NEC PowerVR 2DC
- Resolution: 640x480 or 320x240 interlaced
- Colors: 24-bit (16,777,216) maximum, as well as 16-bit (65,536) mode
- Polygon rendering: 3,000,000 polygons per second
- Memory: 8 MB video RAM
Geometry engine:
- Alpha blending
- Perspective correction
- Gouraud shading
- Anistropic, bilinear and trilinear mip mapping
- Z-buffer
Audio: 45 MHz Yamaha Super Intelligent sound processor
- Channels: 64
- Sample rate: 44.1 KHz
- Special effects: reverb, delay and surround sound
- Memory: 2 MB RAM
Memory: 16 MB
Operating system: Windows CE-based or custom Sega OS
Game medium: Proprietary GD-ROM (Gigabyte Disc)
- Transfer speed: 1800 kilobytes per second
- Storage capacity: 1.2 gigabytes
- Memory buffer: 128 K
Modem: 56 kilobits per second (Kbps)
The Dreamcast is the first console that has a built-in 56 Kbps modem. It was added to enable online play over a phone line, allowing users to play games against each other across long distances. In addition to the built-in modem, Sega is working on a cable or DSL external modem. Broadband networks are being developed that will take advantage of such a modem and enable fast online games for the Dreamcast.

